You can find circular motion everywhere, including football, car racing, ice skating, and baseball.  An ice skater spins on ice, or a competition speed skater makes a turn… they are both examples of circular motion. A turn happens when there’s a force component directed inward from the circular path. Let me show you a couple of examples:


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2 Responses to “Speed Skating”

  1. When the sum of the forces equals zero, then the object is not accelerating (the object is either not moving in that direction, or it is at a constant acceleration). You need to do this separately for each direction, x and y separately,

    It looks like I made a mistake in the video, so sorry about that! When I am summing the forces in the x-direction, I accidentally wrote “Fy=may” where I should have written “Fx=max

  2. laurel_stacey says:

    You say at 3:13 that the sum of the forces in the y direction was equal to 0. Then at 3:22 you say that the sum of the forces in the y direction are equal to the mass times the acceleration in the y direction. Did you mean the x direction? Or is there something else I’m missing?